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Chip-upgrades-agent-campaign

Agent Chip Upgrades are listed in the order of top-to-bottom / left-to-right. Row numbers are indicated.

Campaign chip upgrades share many of the same with those found in co-op with the exception of special EuroCorp technology such as Perforator and Cerberus Backfire.

Icon Row Chip Description Effect
Toughened
Top Middle Toughened Improves DART's pain suppression subsystems, reducing the agent's reaction to incoming damage. Reduces all damage taken by 20%.
Regenerative-overlay
1 Regenerative Overlay Diverts an amount of IPA consumption to your medical control systems, allowing the medical nanomachines to operate while in DART Overlay mode even if you are taking damage. This effect is augmented by the Regeneration Boost upgrade. Regeneration is increased by 7% while in DART Overlay mode.
Emergency-resuscitation
1 Emergency Resuscitation Enables an emergency medical subsystem that stops you from dying for a short period of time after sustaining damage that would otherwise be fatal. This subsystem resets after you reach full health.

The duration of this period of protection is longer on easy difficulty.

Brief invulnerability when close to death.
Perforator
1 Perforator Shapes the backfire breach explosion to generate a directional blast effect that shreds the weapon's operator with a hail of shrapnel. This also increases the bulnerability period of the target, making it easier to perform a follow-up kill.
  • Increases backfire damage by 100%.
  • Increases vulnerability duration by 100%
Augmented-overlay
1 Augmented Overlay DART establishes a series of dedicated control subsystems to significantly improve implant performance and system reaction time when in DART Overlay mode. The existing offensive bonus provided by DART Overlay mode is increased by an additional 15%, while the defensive bonus is increased by an additional 10%.
  • 25% damage bonus while in DART Overlay mode.
  • Damage taken reduced by 20% while in DART Overlay mode.
Regeneration-boost
1 Regeneration Boost Improvements in the software subroutines of the medical nanomachines regulating your systems increases the speed and effectiveness of health regeneration.
  • Regeneration activates 25% faster.
  • Regeneration heals at a 33% increased rate.
Killing-spree-0
2 Killing Spree Surplus energy generated from rampage kills is fed to the arm and eye implant controllers, allowing them to operate significantly higher capacity.

During a kill streak, damage is increased by 25% for each rampage kill. This damage bonus is lost when the rampage kill streak ends.

  • Doubles the amount of time before the rampage timer resets.
  • Increases the damage by 25% for each kill during a rampage.
Dexterous
2 Dexterous Diverts additional DART resources to arm, eye, and brain implant control during weapon reloading and swapping, increasing speed and hand-eye coordination.
  • Lowers the time it takes to reload.
  • Lowers the time it takes to swap weapons.
Cerberus-backfire
2 Cerberus Backfire Integrates Cerberus Targeting software into the backfire breach application, upgrading the multi-nodal transmission system. Backfire now affects a third target.
Dampen-blast
2 Dampen Blast Hardens your body to better withstand shrapnel and shockwave impacts, causing enemy explosive effects to be dampened. Your own explosive attacks no longer deal damage to you if you are caught in the explosion.
  • You take 33% less damage from explosive attacks.
  • Immune to damage from your own explosive attacks.
Beast-of-burden
2 Beast of Burden Analyzing various spatial packing algorithms used by the leading interior design software packages allows DART to better organize magazine and grenade storage, greatly increasing the amount that can be carried. Doubles the amount of ammunition and grenades that can be carried.
Protective-shielding
3 Protective Shielding Grants an electromagnetic barrier against projectile attacks that stops damage while active. This shielding regenerates over time while you are at full health. Enables protective shield.
Synchronize
3 Synchronize DART 6 better synchronizes the DART Overlay interfaces with your nervous system, decreasing the synaptic fatigue caused by the greatly increased neuron signalling that occurs while utilizing the Overlay. This allows extended use of DART Overlay mode. Maximum duration of DART Overlay mode increased by 25%.
Adrenaline-rush
3 Adrenaline Rush Implements new efficiency procedures in the agent's emotional regulator, improving the adrenaline conversion process. This additional energy allows more frequent use of the breach applications. Increases energy gain from all sources by 20%.
Stability
3 Stability Upgrades arm drivers with predictive recoil dampening, reducing scatter and recoil while firing. Applies a distortion compensator to your visual filter, reducing the perceived impact effect when taking damage.
  • Scatter reduced by 55%.
  • Recoil reduced by 55%.
Executioner
3 Executioner Hooks your medical control systems into the Emotional Dampening System. The surge of adrenaline produced when you perform a melee execution generates enough energy to send the medical subsystems into overdrive, giving you an immediate burst of healing. Performing a melee execution heals you 50% of your maximum health.
Safeguard
Bottom Middle Safeguard A combination of improvements to the trauma prioritization software and application of a low-powered field generator to protect the agent's vital organs prevents most critical injuries. Base health increased by 33%.
Co-op Upgrades not found in campaign.
Icon Row Chip Description Effect
2019-07-16 10-00-56
Base Breach Modified version of a basic DART functionality. Allows Agents to interact with control consoles and power sources in the field that connect to mission critical equipment. Additional team members can link into the same breach to speed up the process.
  • Allows breaching of control consoles and similar equipment.
  • Allows re-programming of turret controls.
  • Allows bypassing of security gates and consoles.
Heal
1 Heal Basic DART functionality for all Wulf Western Agents. This chip upgrade allows breaching of friendly Agents to stimulate cell regeneration. Wulf Western's unique architecture ensures that enemy interference is almost impossible. Additional team members can link into the same breach to speed up the process. Breaching a friendly Agent will heal them.
Reboot
1 Reboot Basic DART functionality for all Wulf Western Agents. A standard issue chip upgrade which enables Agents to initiate a system reboot on friendly agents that have gone down in the field. Additional team members can link into the same breach to speed up the process. Breaching a downed friendly Agent will reboot them and get them back on their feet.
Fast-breaching
1 Fast Breaching Multi-thread subroutines upgrade which will enhance all basic breaching functions. Breach speed increased by 15%
Extra-memory
1 Extra Memory Memory optimization with this DART software update allows for additional Applications to be installed and utilized. Adds 1 Application slot.
Rom-module-1
2 ROM Module 1 This chip system software upgrade allows the installation of Tier 1 Application upgrades. Tier 1 Application upgrades can be installed.
Infinite-sprint
3 Infinite Sprint This chip upgrade refines the use of adrenaline in leg implants. Instead of short bursts, adrenaline is now steadily drip fed into the system, resulting in prolonged performance. Sprint no longer causes fatigue.
Rom-module-2
3 ROM Module 2 This chip system software upgrade allows the installation of Tier 2 Application upgrades. Tier 2 Application upgrades can be installed.
Fast-crawl
Bottom Middle Fast Crawl Releases an emergency pool of adrenaline to leg implants when needed most. Agent will be able to crawl faster when hurt.
Efficient-breaching
4 Efficient Breaching Sophisticated compression algorithms are applied to breach data bursts, reducing the energy required to power Breach Applications. Breaching energy requirements reduced by 15%.
Rom-module-3
4 ROM Module 3 This chip system software upgrade allows the installation of Tier 3 Application upgrades. Tier 3 Application upgrades can be installed.
Survival
4 Survival Adds a survival subroutine to the chip which becomes active when an agent suffers large amounts of damage. Additional endorphins are flooded throughout the body. Agents have 25% more health when crawling.
Rom-module-4
5 ROM Module 4 This chip system software upgrade allows the installation of Tier 4 Application upgrades. Tier 4 Application upgrades can be installed.
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